Crysis 3 Multiplayer
Crysis 3 has a generic multiplayer mode that most games have to have to be successful these days. It has a create a class so you can make your own custom guns and whatever you want in your loadout. In addition to this, you get Nanosuit modules that you can customize your class with. Here is some examples: Auto armor which instantly activates armor when taking damage, Rapid Fire that improves the fire rate of all your weapons and Phantom, which allows you to cloak and uncloak faster. All these modules can be upgraded by getting 200 kills for rank 2 and 500 kills for the maximum rank 3.
There is challenges that you can perform to get more XP, such as social challenges, weapon challenges and squad challenges. Squad and social challenges only give XP and dog tag backgrounds for your dog tag. The weapon challenges give XP and weapon attachments when completed. These could be classed as kill 25 people with a shotgun to get 1000 XP and a long barrel for more range and damage.
Out of the game modes I played, it has the usual modes that you would expect but when I started playing the multiplayer, I was expecting battlefield style gameplay not call of duty. Here is a rundown of the gamemodes:
Team Deathmatch: This is your standard team vs. team to see what team can get 100 kills or points first or the team with the most points win.
Deathmatch: This is your standard Free for all to see who can get 50 points first or whoever gets the most points at the end of the time.
Capture The Spear: This is a standard Domination, Capture A,B and C and then keep control until your team or other team gets 100 points.
Powercell: This is the same as Capture the Spear but Powercell has you capturing and keeping control of a Powercell until your team reaches the 200 limit to end the match.
Hunter: Hunter is the gamemode that EA showed off at E3 and other events. It was apparently different to anything that we had ever seen in a FPS and after playing one match of it , I can tell you that it is infected from Call of Duty. When you are the Hunter, you kill the CELL operatives and the CELL operatives that have died turn into Hunters themselves. The match ends when all CELL operatives are dead or if at least one of them is still alive after the 5 minute time limit.
Medley: Where all the gamemodes are played randomly.
Maximum Team Deathmatch and Deathmatch is Team Deathmatch and Free for all with Hardcore mode rules on.
CELL vs. Rebels: Where you play all the gamemodes without the nanosuit.
The game plays very nice with the nanosuit as a main feature of the match with the super jump, Armor mode to protect you from enemy fire and Stealth mode to get kills when people can't see you. It's damn hard to kill someone as most players keep armor mode on just in case. It took me about 4 shotgun bullets to kill a player with armor mode up. Alien or CEPH weapons randomly spawn around the map and are super charged versions of the normal weapons that you can equip. Weapons such as the CEPH X-Tech mortar which fires a super charged Rocket Blast that can kill in one hit. When you die, you lose the weapon as it's not one of your equipped weapons in your class. If you're not a very good player, Deathstreaks can help you as when you die more than 4 times without getting a kill, It will give you a Armor boost or something like that. Another nice feature is the Match Camera, at the end of a match, instead of showing the last kill of the match, It shows all your kills that you performed in that match. It is nice to see a multiplayer that will show your kills rather than the final kill of the match.
Here come the bad comments now so be warned:
The auto regeneration is too quick, you maybe on the verge of killing someone but if you take cover for 2 seconds, you regenerate full health and armor and kill that person. The hit detection is terrible, I was fighting a enemy with a Alien flamethrower and was getting killed by it but I died to a stray bullet from a enemy on the other side of the map. The textures sometimes don't load up and load up the textures when you spawn. It's very rare that you can survive the 5 minutes given by the game as a CELL operatives and Matchmaking is terrible, I, a level 5 player put in with a level 31 player. The matchmaking makes no sense.
Overall, a very solid multiplayer that people may want to keep playing, a ton of multiplayer maps and gamemodes to play.
Review 6/10
Review by Kieran Parker
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